To change the OGame universe you are currently playing in using oADD, follow the steps below:
Close the OGame tab: Make sure you have closed the OGame tab or window in your browser.
Access oADD bot page: Open the oADD bot page in your browser. This is where you can configure and manage your oADD settings.
Find the "Universe" section: Look for the "Universe" section on the oADD bot page. It is usually located in the settings or configuration area.
Enter your OGame player ID: Locate your OGame player ID. You can find it in the XML file next to an input field or by viewing the page source of the OGame website. Enter your player ID in the designated field within the "Universe" section.
Select the desired universe: Within the "Universe" section, you will find a dropdown or input field where you can select or enter the desired OGame universe. Choose the universe you want to switch to.
Save the changes: After entering your player ID and selecting the new universe, save the changes by clicking on the "Save" or "Apply" button, usually located at the bottom of the page.
Close the oADD bot page: Once the changes are saved, close the oADD bot page.
Open the OGame tab again: Reopen a new tab or window in your browser and navigate to the OGame website.
Go to the bot dashboard: Access the oADD bot dashboard or control panel. This is where you can manage and monitor your bot's activities.
Click on the "UPDATE_EMPIRE" timer: Look for the "UPDATE_EMPIRE" timer on the bot dashboard and click on it. This will trigger an update of your empire data and ensure that the bot is synchronized with the new universe.
Wait a few seconds: Allow a few seconds for the bot to update and synchronize with the new universe.
Refresh the bot page: Once the update is complete, refresh the oADD bot page to ensure that the changes take effect. You can typically refresh a page by pressing the F5 key on your keyboard or using the refresh button in your browser.
By following these steps, you should be able to successfully change the OGame universe you are playing in using oADD.